Friday, 9 December 2016


PRE-POST EDIT: I've posted this over from wordpress seems to act as a workaround for Blogger's Editor being faulty- even though both use same source code

It’s spoiler time for Character Boost 02 and I've opinions to voice
, firstly I’ll cover some older leaks- and then we’ll look into the recent COTDs. I intend to make a post for each COTD for this set as frankly it’s the only set to interest me in a LONG time.
The last set to interest me really was tech booster 01 with Nubatama, Spikes and Tachikaze. Radiant Sword outside of DP held no real interest and what we got there for the clan I adore most was quickly outclassed, even in it’s own expansion. Robo cores remained the deck to go with and X-Gallop ended up being a generic template that others would quickly copy and improve upon.
So without further ado, let’s jam and PRAISE THE SUN!!!

Sun of Eternity, Amaterasu

[G guardian]
[AUTO]:When this unit is placed on (GC), if the number of cards in your hand is four or more, this unit gets [Shield]+10000 until end of that battle.
[AUTO]:When this unit is placed on (GC), Soul Charge (1), look at the top card of your deck, and put it on the top or the bottom of your deck.

That was a deliberate lead in.
A card many of debated over, many disappointed that the OG CEO of OTT has been relegated to being a shield. To which I ask, what is a mirror? Amaterasu returning as a G-Guard makes perfect thematic sense. Furthermore her abilities are a nice throwback to the original. Did it need to be a RRR though? It’s a full upgrade from Oracle’s previous G-Guard but every clan has that. Nothing overly fancy here but having scry 1 when defending is a nice bonus.

Goddess of the Prophet, Yasaka

[AUTO](VC/RC) Oracle:[Soul Blast (1)] When this unit’s attack hits a vanguard, you may pay the cost. If you do, draw a card, choose a card from your hand, discard it, and if the discarded card has the oracle ability, Counter Charge (1)/Soul Charge (1).
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at five cards from the top of your deck, search for up to one card with the oracle ability from among them, reveal it, put it into your hand, and shuffle your deck.

ORACLE, and I mean the ability, not the clan, was bound to get it’s own one of these. The second ability is the skill search ability that each clan is getting it’s own variant of. The first ability makes the “ok” for a first to grade 3 turn but it doesn’t really do anything either. You can get counter-charge off to partially pay back for the on placement ability, but it needs 5 cards in hand, easy enough since post battle, but it does net you any actual gain, you draw a card- yay. You then discard a card… BOOOOOOOOOO! This is a typical example of a bulk/filler rare. It will not see much use if it even sees any at all.

Enigman Calm

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle.
Burst-[AUTO](Drop Zone) Generation Break 2:[Counter Blast (1) & Soul Blast (1)] At the end of the battle that your vanguard with the burst ability attacked, if that unit’s [Power] is 40000 or greater, you may pay the cost. If you do, return this card to your hand, if that unit’s [Power] is 45000 or greater, Counter Charge (1).

Enigman by name but as it stands right now, only fully usable by Cosmic Heroes, and even then realistically X-Gallop specifically. That is unlikely to remain the case so there will be more to said about this card as more of the DP portion of the set is revealed. What can be said right now though is that the ability to return already cast sentinels from drop zone to the hand is going to prove very popular. Especially factoring in how much hand the average defending turn now eats up. Buy these things up as that’s the only direction their value will go if Bushiroad only does one wave of these guys. For Enigman Calm  always aim for the Burst Phase 2.Cosmic Heroes have many ways to achieve reaching the number required for little counter blast now, and that engine should see improved efficiency with this set to. If you have to grab this at Burst Phase 1 it’s 1 CB to potentially save your ass next turn. Soul management might be an issue but on that we’ll see in time.

Dimensional Robo, DailessonG-CHB02-1

[CONT](RC):During your turn, this unit gets [Power]+2000 for every face up card with “Dimensional Robo” in its card name in your G zone.
[CONT](RC):If you have a vanguard with “Daiyusha” in its card name, this unit gets [Power]+2000.
[CONT](RC):If you have a vanguard with “Daikaiser” in its card name, this unit gets [Power]+2000.

Bushiroad clearly wants to push the Legion Dimensional Robo build with this card as that brings out it’s full power. In regular ratios it easily replaces Dimensional Robo, Daidragon, which is ok with me as within my head canon The Original Rescue Yusha team were destroyed in the Reverse War.
As a card this unit gets progressive stronger throughout the game, it’s easy to see though that aside from wanting a Legion Grade 3 line-up Bushiroad is also trying to convince players of the archetype to run a pure Robo G-Zone to with 4 Earth, 4 Leon and then 4 of whatever the third, and possibly final stride, the archetype will ever receive will be. (But more on that unit, now known to be called Daimax, when there’s an actual skill to evaluate.)This unit is a welcome addition to the ranks and worthy of being a Rare.

Treatis Panther G-CHB02-3

[AUTO](RC)[1/Turn]:When this unit attacks a vanguard, if you have a vanguard with “Honorary Professor” in its card name, choose up to one of your other rear-guards in the same row as this unit, until end of turn, it gets [Power]+4000, and “[AUTO](RC):At the end of turn, draw a card, and retire this unit.”.

Great Nature is the clan in this set I know the least about.But I do know the break ride and I know it is still good. I also know this card does a thing. And while what it does is small and simple it is effective. So long this unit has a booster this unit will get upto 20000 power, enough to trigger the success state other cards, and that opens up options. A good R.

Traveling MomongaG-CHB02-6

[AUTO](RC):Success 20000 (When your rear-guard’s [Power] becomes 20000 or greater, this unit becomes successful until end of turn)
[AUTO] Generation Break 1:When this unit is successful and is retired from (RC) due to an effect from cards, if you have a vanguard with “Bigbelly” in its card name, search your deck for up to one grade 2 or greater card, reveal it, put it into your hand, and shuffle your deck.

Speaking of success this could be your booster. However on closer inspection hold the horse. The previous exhibit is intended for the “Honorary Professor” while this card goes into the “Bigbelly” deck. A deck I know much less about than “Chatnoir” but the core premise is the same. I will say these to poster cards however are not compatible with each other due to how end phase progression works. At beginning of end phase stride dissolves, then locks are undone, after that there is a check timings occur, abilities will resolve at this point.
This card in the correct deck though allows for selective tutoring which in turn enables your combos on the following turn. In that regard it achieves what it sets out to do and opens up some utility options for the belly deck. Given the deck it belongs in Gen Break 1 restriction is no big surprise, rather it’s par the course of “Big Belly” being a G focused deck.

And now- onwards to the recent COTD reveals…
G-CHB02-028-R (Sample)
Handbell Purification Maiden, Ouka
[ACT](RC) Generation Break 1 Oracle (This ability is active when you have five or more cards in your hand):[Retire this unit] If you have a vanguard with the oracle ability, choose one of your rear-guards, and until end of turn, it gets “[AUTO](RC):When this unit attacks, until end of that battle, your opponent cannot call grade 0 cards from hand to (GC).”.

When you don’t know what to do with Oracle Think Tank, what do you do if you work at Bushi R&D? Give them another Silent Tom of course… in a stand trigger- that then retires…
So this card has ORACLE and GenBreak1, so what you’re really saying Bushiroad is you need 6 cards or more in hand to actually use this since you have to play it before you can get an ability out of it. And after that it is gone, no fuel for the soul, no returning the deck, just gone. It’s in the drop it can’t be accessed again that’s all she wrote. The cost of this card itself is counter-intuitive to what it really wants to do. You give a unit silence whippy woo, now why don’t you send that same gift granting stand trigger BACK TO THE DECK to actually increase that Silenced unit’s threat value.  This card is a pauper Silent Tom and even then don’t run this, if you were thinking of it- just run vanilla crits instead of this, they’ll honestly serve you better.

And now the card that convinced me to finally try writing this-
only to then find BLOGGER IS STILL BORK.

Operator Girl, Rinka

G-CHB02-035-R (Sample)
Burst-[ACT](RC) Generation Break 2:[Put this unit into your soul] If your vanguard’s [Power] is 20000 or greater, draw a card. If your vanguard’s [Power] is 35000 or greater, choose one of your vanguards with the burst ability, and until end of turn, it gets “[AUTO](VC):[Soul Blast (1)] When your drive check reveals a grade 3 card, you may pay the cost. If you do, choose a unit with the sentinel ability on your opponent’s (GC), and that unit’s effects with “cannot be hit” is nullified.”.


With that little vent out of the way. Rinka is a typical example of DP’s Burst mechanic with her having to two phases. The first allows her use to equate to a soft break even, but not really you still dropped a 2 stage shield to play when you’ll likely only get a single stage back, but what’s important here is her Burst Phase 2.Currently only usable by X-Gallop but it’s enough to make X-Gallop a 4 of card in any heroic deck core, especially if you’re also runningDaikaiser. A stride is 26000 base typically, we need to put 3 lots or +4000 atop that, but only because +8000 isn’t enough, that means having to go for +12000 instead, it’s not overly difficult but it is a pain. Unfortunately this card doesn’t help you go from phase 1 to phase 2 by its use but realistically if you’ve achieved this, your opponent is staring down a 38k+ X-Gallop that now has PG Null. And a single boosting unit will put X-Gallop into his own Burst Phase 2 which in turn bolsters all your front line. An opponent can’t risk just a PG anymore as you can negate that (but not break it) so they have to make up the guard value with other cards in their hand instead. And that’s what allows Rinka to truly shine despite her faults; No currently avialable G-Guard will make up the full guard value alone, meaning piling additional hand into guarding and even then there’s only four Heal Triggers in a deck, these being the only way to G-Guard, ergo it being highly likely the opponent has to guard with at least 4 cards from hand, and highly probable they’ll need even more than that.  And that’s just for X-Gallop, we’ve not yet seen what strides this latest expansion will offer the police.
Till all are one, V Out.