Dimensional Robo Commander-Admiral, FINAL Daimax
[ACT](VC)[1/Turn]:[Choose a face down card named "Dimensional Robo Commander-Admiral, Final Daimax" from your G zone, and turn it face up] If you have a heart card with "Dimensional Robo" in its card name, until end of turn, this unit gets [Power]+10000, then, if the number of face up cards in your G zone is two or more, it gets [Critical]+1, and then, if the number of face up cards in your G zone with "Dimensional Robo" in its card name is four or more, all of the units with "Dimensional Robo" in its card name in your front row get [Power]+5000/[Critical]+1.
Best way to talk about this card is to refer back to the first Robo we saw from this set. Dimensional Robo Dailesson,by the time you use Daimax will be 11+(2*5) by himself. That's 21000. Well now that's 26000 and 2 critical, add his booster (if applicable) and that's 33000 2 critcal (assuming 7k boost). Daimax himself will be 41000 Power and 3 critical, With a booster probably 48000. And then there's whatever is in third lane But it's 2-3 stages at least and also 2 critical..
With all the Critical Power built in, the deck will revert to running stand triggers for maximum pressure on Daimax turn, and one of those stand triggers will be Reika since it returns to the deck.
But there's more! Bushiroad apparently has a vendetta against Rush decks as they gave us a tool to deal with such decks.
Dimensional Robo, Daihawk
[ACT](RC):[Choose four of your rear-guards with "Dimensional Robo" in its card name, and put them into your soul] If you have a grade 3 vanguard with "Dimensional Robo" in its card name, choose up to one face down card with "Dimensional Robo" in its card name from your G zone, and Stride it on your (VC).
The opponent beating you down with their rush? Well chance is they are lacking in shield, so this into Daiearth may be the play to save the day.
But being serious this card has one function, to make sure we get the first stride, doesn't matter if we rode to Grade 3 first or second, we are getting the first stride. Using Daiearth again as my example. -4+2 from skills and the Triple Drive counts as a +1, it's -1 in terms of overall resources but it's pressure and it's hand.
Using this card may be promoting a sub-optimal play but it's fun- for me. And that's more important than the result in eyes. Making a deck than can compete yes, but if I can have a share of lols with that I'll take them.
One card still to go on this train, it is an upgrade to Enigman Patriot but only on par with X-Caivou, of course that means I'm talking about a G-Guard so without further ado-
[AUTO]:[Soul Blast (1)-card with [Power] of 5000 or greater] When this unit is placed on (GC), you may pay the cost. If you do, this unit gets [Shield]+10000 until end of that battle. Then, if a card was put into your damage zone during this turn, this unit gets [Shield]+5000 until end of that battle.
You won't be soul blasting Commander Laurel or any skilled triggers I'm telling you that much now. Can't decide what deck it really goes well with but that's because soul is scarce resource for DP Generally meaning that the times you do use it, you make it count. Still a 30 shield by itself, situation pending, and if not it's still 35 shield solo. Not something to scoff at but not anything we haven't already seen before.
But I'm pretty sure of the design reference this time, as much as I hate to say Sentai I have to say it looks like MagiLegend from Mahou Sentai Magiranger. Or in English the Power Rangers Mystic Force Maticore Megazord.
I couldn't wait to do that one had to let flow immediately. I'm done. Time to sleep. ,=_=,