[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When your rear-guard is put into your deck due to an effect from one of your cards, search your deck for up to one card with the same card name as that card, call it to (RC), and shuffle your deck.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your rear-guards, search your deck for up to two cards with the same card name as that unit, call them to separate (RC), shuffle your deck, and at the end of that turn, put the units called with this effect on the bottom of your deck in any order.
Murakumo is one of those clans I don't know alot about, but I know they work around the concept of shadow cloning or something like that, a super secret clan that keeps to the shadows only to jump out and return just as quickly.
What I do know is that they got some support in Sovereign Star Dragon including a new stride, called Homura Raider or something like that, and that it restands.
I also know this stride requires you to send 3 units of same name from Rearguard to the bottom deck along side a CB2 cost. However achieving the setup for this skill is a pain which is where this weeks card comes in. Simple and effective, stride atop and CB1 to clone one rearguard unit twice. At end of turn return those clones to the depths of the deck.
Or so we're told- but being ninjas, can we really trust word of rumor that very few, if any, have even seen? Do we even know that anything we think we know is even true? I'll leave that for others to decide, I'm just another in the chain of messengers.