[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, if this unit's [Power] is 22000 or greater, this unit gets drive+1 until end of that battle.
[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, until end of turn, it gets [Power]+4000 and "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card.".
Justice has risen to the meta again as we roar for the heavens, for this booster. G Extra Booster 01, Cosmic Roar, I introduce the set by introducing the leader of the new faction of heroes joining the Dimension police roster.
Great Cosmic Hero, Grandgallop is the Heartbreaker for the clans most recent deck, striding on him makes a considerable contribution towards reaching the activation conditions for all Cosmic Hero G Units and applies some on hit-pressure, not that DP Vanguards are lacking in that department. CB1 to draw 1, pretty standard and something that we've seen consistently since Dimensional Robo, Daiberave.
It doesn't end there though, on Generation Break 2, take your standard 18k Vangaurd attack (11+7) and add +4000 atop to reach 22000, and this guy gets 3 drive checks. And if you gave power to this guy, chances are you passed +4000 power around to quite a bit of your field as Cosmic heroes chain power gains as that's their style of combo play, it's now not so much all on the Vanguard, although that element is still maintained, now all the rearguards get in on the action to.
I bought 4 boxes of G-EB-01 and pulled 2 of this, alongside others, so I'm also going to use this opportunity to start bringing my decks up-to date on the page accessible above. That's one thing I started but then dropped, forgetting about it. So I need to set that to rights.